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Lv. 1: While active, temporary attack power +10.

Lv. 2: While active, temporary attack power +15.

Lv. 3: While active, temporary attack power +30.

Lv. 1: Enables skill use.

Lv. 1: Attack +4 and affinity +3% while active.

Lv. 2: Attack +8 and affinity +5% while active.

Lv. 3: Attack +12 and affinity +7% while active.

Lv. 4: Attack +16 and affinity +10% while active.

Lv. 5: Attack +20 and affinity +15% while active.

Lv. 1: Expands clip size for some ammo types.

Lv. 2: Expands clip size for many ammo types.

Lv. 3: Expands clip size for most ammo types.

Lv. 1: Increases power of each attack by 10% and reduces Wyvern's Fire cooldown by 15%.

Lv. 2: Increases power of each attack by 20% and reduces Wyvern's Fire cooldown by 30%.

Lv. 3: Increases power of each attack by 30% and reduces Wyvern's Fire cooldown by 50%.

Lv. 1: Attack +3

Lv. 2: Attack +6

Lv. 3: Attack +9

Lv. 4: Attack +5% Bonus: +7

Lv. 5: Attack +6% Bonus: +8

Lv. 6: Attack +8% Bonus: +9

Lv. 7: Attack +10% Bonus: +10

Lv. 1: Slightly extends range.

Lv. 2: Extends range.

Lv. 3: Greatly extends range.

Lv. 1: Activate Effect

Lv. 2: Slows the speed at which your red gauge depletes when using the Blue Swap Scroll.

Lv. 1: Activates 50% of the time.

Lv. 2: Activates 75% of the time.

Lv. 3: Activates 100% of the time.

Lv. 1: Blast buildup +5% Bonus: +1

Lv. 2: Blast buildup +10% Bonus: +2

Lv. 3: Blast buildup +20% Bonus: +5

Lv. 1: Delays blastblight and reduces blast damage.

Lv. 2: Greatly delays blastblight and greatly reduces blast damage.

Lv. 3: Prevents blastblight.

Lv. 1: Reduces the duration of all elemental blights by 50%.

Lv. 2: Reduces the duration of all elemental blights by 75%.

Lv. 3: Nullifies all elemental blights.

Lv. 1: Activate effect.

Lv. 2: Adds a bonus increase to effects that bolster your attacks.

Lv. 3: Adds a bigger bonus increase to effects that bolster your attacks.

Lv. 1: Activate effect.

Lv. 2: Increase the amount of health you recover.

Lv. 3: Further increases the amount of health you recover.

Lv. 1: While infected, attack & evasion increase & stamina use reduced.

Lv. 2: While infected, further boost to effects received. Upon recovery, further increase to affinity.

Lv. 3: While infected, further boost to effects received. Upon recovery, further increases duration of increased affinity.

Lv. 1: +5% attack power when your weapon sharpness gauge is yellow or lower.

Lv. 2: +10% attack power when your sharpness gauge is yellow or lower.

Lv. 3: +10% attack power when your sharpness gauge is green or lower.

Lv. 1: Explosive power +10%

Lv. 2: Explosive power +20%

Lv. 3: Explosive power +30%

Lv. 1: One extra consumable herb item per gather.

Lv. 2: One extra consumable herb, fruit, nut, or seed item per gather.

Lv. 3: One extra consumable herb, fruit, nut, seed, or insect item per gather.

Lv. 4: One extra consumable herb, fruit, nut, seed, insect, or mushroom item per gather.

Lv. 1: Activates skill effect.

Lv. 1: Reduces the effects of weak bubbleblight.

Lv. 2: Nullifies major and minor bubbleblight and increases evasiveness while afflicted with bubbleblight.

Lv. 3: Evading further attacks will inflicts bubbleblight.

Lv. 1: While active, increases attack power by 10%

Lv. 2: While active, increases attack power by 15%

Lv. 3: While active, increases attack power by 30%

Lv. 1: Upon attack hit, temp attack +5, element +5; hit 5 successive times for an extra stat boost.

Lv. 2: Upon attack hit, temp attack +5, element +5; hit 5 successive times for an even bigger stat boost.

Lv. 3: Upon attack hit, temp attack +5, element +5; hit 5 successive times for a huge stat boost.

Lv. 1: Activates skill effect.

Lv. 1: Activates skill effect.

Lv. 1: Activates skill effect.

Lv. 1: Sometimes increases the effects of Spiribirds.

Lv. 2: Also negates minor and major wind pressure.

Lv. 3: Also extends the duration of your poison's effect on monsters.

Lv. 4: Also negates all wind pressure.

Lv. 1: When active, grants a slight increase to elemental damage and status buildup.

Lv. 2: When active, grants an increase to elemental damage and status buildup.

Lv. 3: When active, grants a large increase to elemental damage and status buildup.

Lv. 1: While active, attack +12, element attack power +2, and status buildup +5%

Lv. 2: While active, attack +15, element attack power +3, and status buildup +10%

Lv. 3: While active, attack +18, element attack power +4, and status buildup +20%

Lv. 1: Reduces fixed stamina depletion by 10%.

Lv. 2: Reduces fixed stamina depletion by 20%.

Lv. 3: Reduces fixed stamina depletion by 30%.

Lv. 4: Reduces fixed stamina depletion by 40%.

Lv. 5: Reduces fixed stamina depletion by 50%.

Lv. 1: Attack +10 after activation.

Lv. 2: Attack +15 after activation.

Lv. 3: Attack +25 after activation.

Lv. 1: Increases damage dealt by critical hits to 30%.

Lv. 2: Increases damage dealt by critical hits to 35%.

Lv. 3: Increases damage dealt by critical hits to 40%.

Lv. 1: Affinity +10%

Lv. 2: Affinity +20%

Lv. 3: Affinity +40%

Lv. 1: Grants elemental damage +5% while active.

Lv. 2: Grants elemental damage +10% while active.

Lv. 3: Grants elemental damage +15% while active.

Lv. 1: Affinity +5%

Lv. 2: Affinity +10%

Lv. 3: Affinity +15%

Lv. 4: Affinity +20%

Lv. 5: Affinity +25%

Lv. 6: Affinity +30%

Lv. 7: Affinity +40%

Lv. 1: Defense +5

Lv. 2: Defense +10

Lv. 3: Defense +5% Bonus: +10

Lv. 4: Defense +5% Bonus: +20 All elemental resistances +3

Lv. 5: Defense +8% Bonus: +20 All elemental resistances +3

Lv. 6: Defense +8% Bonus: +35 All elemental resistances +5

Lv. 7: Defense +10% Bonus: +35 All elemental resistances +5

Lv. 1: While active, nullifles weak roars, wind pressure, and tremors.

Lv. 2: While active, nullifles weak roars, wind pressure, and tremors. Reduces all strong ones, defense +5

Lv. 3: While active, nullifles weak and strong roars, wind pressure, and tremors, defense +10

Lv. 4: While active, nullifles weak and strong roars, wind, and tremors, reduces powerful roars & dragon wind, defense +20

Lv. 5: While active, nullifles weak, strong and powerful roars, wind & dragon wind, and tremors, defense +30

Lv. 1: Using Red Scroll: Increased elemental and status values. Using Blue Scroll: Increased attack and stun potency.

Lv. 2: Bolsters your attacks depending on which Swap Scroll is used.

Lv. 3: Further bolsters your attacks depending on which Swap Scroll is used.

Lv. 1: Activates skill effect.

Lv. 1: While active, reduces damage taken by 15%.

Lv. 2: While active, reduces damage taken by 30%.

Lv. 3: While active, reduces damage taken by 50%.

Lv. 1: Dragon attack +2

Lv. 2: Dragon attack +3

Lv. 3: Dragon attack +5% Bonus: +4

Lv. 4: Dragon attack +10% Bonus: +4

Lv. 5: Dragon attack +20% Bonus: +4

Lv. 1: Activate effect. All elemental resistances +3.

Lv. 2: All elemental resistances +5. When using the Blue Swap Scroll, resistance buildup increases when continuously attacking.

Lv. 3: All elemental resistances + 10. When using the Red Swap Scroll, the conversion rate for elemental attacks increases.

Lv. 1: Dragon resistance +6

Lv. 2: Dragon resistance +12

Lv. 3: Dragon resistance +20 Defense +10

Lv. 1: When your health is at 50% or less, you contract dragonblight, and all elemental resistances are set to 30.

Lv. 2: When your health is at 50% or less, you contract dragonblight, and all elemental resistances are set to 50.

Lv. 3: When your health is at 70% or less, you contract dragonblight, and all elemental resistances are set to 50.

Lv. 4: Contract dragonblight when at 70% health or less. Sets Elemental resistances to 50 and gain +5% attack power.

Lv. 5: Contract dragonblight when at 80% health or less. Sets Elemental resistances to 50 and gain +10% attack power.

Lv. 1: Reduces the effects of weak monster roars.

Lv. 2: Nullifies weak monster roars.

Lv. 3: Nullifies weak monster roars and reduces the effects of strong monster roars.

Lv. 4: Nullifies weak and strong monster roars.

Lv. 5: Nullifies weak and strong monster roars. Reduces the effects of powerful monster roars.

Lv. 1: Attacks that hit weak spots do +10% elemental damage.

Lv. 2: Attacks that hit weak spots do +12.5% elemental damage.

Lv. 3: Attacks that hit weak spots do +15% elemental damage.

Lv. 1: While active, defense +10, slightly prolongs dodging invincibility and slightly lowers impact when guarding.

Lv. 2: While active, defense +20, prolongs invincibility when dodging and lowers impact when guarding.

Lv. 3: While active, defense +40, greatly prolongs dodging invincibility and greatly lowers impact when guarding.

Lv. 1: Slightly extends evasion distance.

Lv. 2: Extends evasion distance.

Lv. 3: Greatly extends evasion distance.

Lv. 1: Very slightly increases invulnerability window.

Lv. 2: Slightly increases invulnerability window.

Lv. 3: Increases invulnerability window.

Lv. 4: Greatly increases invulnerability window.

Lv. 5: Massively increases invulnerability window.

Lv. 1: Fire attack +2

Lv. 2: Fire attack +3

Lv. 3: Fire attack +5% Bonus: +4

Lv. 4: Fire attack +10% Bonus: +4

Lv. 5: Fire attack +20% Bonus: +4

Lv. 1: Fire resistance +6

Lv. 2: Fire resistance +12

Lv. 3: Fire resistance +20 Defense +10

Lv. 1: Prevents knockbacks.

Lv. 2: Prevents knockbacks. Tripping is reduced to a knockback instead.

Lv. 3: Prevents knockbacks and tripping.

Lv. 1: 5% faster gauge fill rate and 5% faster charge times.

Lv. 2: 10% faster gauge fill rate and 10% faster charge times.

Lv. 3: 20% faster gauge fill rate and 15% faster charge times.

Lv. 1: While active, increases attack power +10

Lv. 2: While active, increases attack power +10 and affinity +10%

Lv. 3: While active, increases attack power +15 and affinity +20%

Lv. 1: Increases attack by 10% and defense by 15% with each use.

Lv. 1: Activates 10% of the time.

Lv. 2: Activates 25% of the time.

Lv. 3: Activates 45% of the time.

Lv. 1: Effect duration: 30 seconds.

Lv. 2: Effect duration: 60 seconds.

Lv. 3: Effect duration: 90 seconds.

Lv. 1: Activate effect.

Lv. 2: Extends the Frost Gauge.

Lv. 3: Extends the Frost Gauge even further.

Lv. 1: While active, increases affinity by 10%

Lv. 2: While active, increases affinity by 20%

Lv. 3: While active, increases affinity by 30%

Lv. 1: Allows you to gather one extra time from bonepiles.

Lv. 2: Allows you to gather one extra time from gathering points.

Lv. 3: Allows you to gather one extra time from mining outcrops.

Lv. 1: Slightly increases luck.

Lv. 2: Increases luck.

Lv. 3: Greatly increases luck.

Lv. 1: Effect activates for 60 seconds when sharpness recovers 3 levels.

Lv. 2: Effect activates for 60 seconds when sharpness recovers 2 levels.

Lv. 3: Effect activates for 60 seconds when sharpness recovers 2 levels.

Lv. 1: Very slightly decreases the impact of attacks.

Lv. 2: Slightly decreases the impact of attacks and reduces stamina depletion by 15%.

Lv. 3: Decreases the impact of attacks and reduces stamina depletion by 15%.

Lv. 4: Decreases the impact of attacks and reduces stamina depletion by 30%.

Lv. 5: Greatly decreases the impact of attacks and reduces stamina depletion by 30%.

Lv. 1: Reduces damage taken by 30%.

Lv. 2: Reduces damage taken by 50%.

Lv. 3: Reduces damage taken by 80%.

Lv. 1: Activate effect when vitality is 80 or higher.

Lv. 2: Activate effect when vitality is 72 or higher.

Lv. 3: Activate effect when vitality is 64 or higher.

Lv. 1: Weapon sharpness +10

Lv. 2: Weapon sharpness +20

Lv. 3: Weapon sharpness +30

Lv. 4: Weapon sharpness +40

Lv. 5: Weapon sharpness +50

Lv. 1: Decreases damage once and reduces stamina consumption while active. Performing a Switch Skill Swap will recover sharpness and reload ammo.

Lv. 2: Reduces time until activation.

Lv. 3: Also nullifies stamina and sharpness consumption. Performing a Switch Skill Swap removes or reduces status ailments.

Lv. 1: Reduces damage from hellfire.

Lv. 2: Increases damage from hellfire blasts.

Lv. 3: Inflicts hellfireblight when monsters are enraged.

Lv. 4: Effect persists for one minute after a monster's rage has subsided.

Lv. 1: While active, increases defense by 50 points.

Lv. 2: Attack +5% and defense +50 while active.

Lv. 3: Attack +5% and defense +100 while active.

Lv. 4: Attack +10% and defense +100 while active.

Lv. 5: While active, attack power +30% and defense-increasing effects are negated.

Lv. 1: Activates skill effect.

Lv. 1: Extends the time until your stamina cap reduces by 50%.

Lv. 2: Extends the time until your stamina cap reduces by 100%.

Lv. 3: Prevents your stamina cap from decreasing.

Lv. 1: Ice attack +2

Lv. 2: Ice attack +3

Lv. 3: Ice attack +5% Bonus: +4

Lv. 4: Ice attack +10% Bonus: +4

Lv. 5: Ice attack +20% Bonus: +4

Lv. 1: Ice resistance +6

Lv. 2: Ice resistance +12

Lv. 3: Ice resistance +20 Defense +10

Lv. 1: Activate effect.

Lv. 1: Activate effect.

Lv. 2: When activated, damage received is further reduced and will detonate an explosion.

Lv. 1: Item effect duration +10%

Lv. 2: Item effect duration +25%

Lv. 3: Item effect duration +50%

Lv. 1: Negates knockback during jumps.

Lv. 1: Water and ice attack +5%

Lv. 2: Water and ice attack +10%

Lv. 3: Also allows recovery to exceed the red portion of the health gauge.

Lv. 4: Also nullifies heat damage.

Lv. 1: While active, increases affinity by 10% and reduces stamina depletion by 30%.

Lv. 2: While active, increases affinity by 20% and reduces stamina depletion by 30%.

Lv. 3: While active, increases affinity by 30% and reduces stamina depletion by 50%.

Lv. 4: While active, increases affinity by 40% and reduces stamina depletion by 50%.

Lv. 5: While active, increases affinity by 50% and reduces stamina depletion by 50%.

Lv. 1: Enables skill use.

Lv. 1: Increases ammo and coating reloading speed.

Lv. 2: Gunlance loading capacity +1 Increases charge blade phials

Lv. 1: Using Red Scroll: Defense down, attack up. Using Blue Scroll: Resistance down, element up.

Lv. 2: Further decreases defense and resistance, while further increasing attack and element.

Lv. 3: Greatly decreases defense and resistance, while greatly increasing attack and element.

Lv. 1: Reduces continuous stamina depletion by 15%.

Lv. 2: Reduces continuous stamina depletion by 30%.

Lv. 3: Reduces continuous stamina depletion by 50%.

Lv. 1: Makes filling the Riding Gauge easier and increases ease of parrying.

Lv. 1: Grants a 20% chance of no sharpness loss while active.

Lv. 2: Grants a 40% chance of no sharpness loss while active.

Lv. 3: Grants a 80% chance of no sharpness loss while active.

Lv. 1: While active, increases affinity by 10%.

Lv. 2: While active, increases affinity by 20%.

Lv. 3: While active, increases affinity by 30%.

Lv. 1: +10% damage to hard targets and a 50% reduction to your attacks being deflected.

Lv. 2: +15% damage to hard targets and a 100% reduction to your attacks being deflected.

Lv. 3: +30% damage to hard targets and a 100% reduction to your attacks being deflected.

Lv. 1: Reduces limits on movement speed.

Lv. 2: Negates limits to movement speed.

Lv. 1: Lets you digest blue mushrooms and toadstools.

Lv. 2: Additionally lets you digest nitroshrooms and parashrooms.

Lv. 3: Additionally lets you digest mandragoras and exciteshrooms.

Lv. 1: Slightly increases the power of Normal Ammo and Rapid-type arrows.

Lv. 2: Increases the power of Normal Ammo and Rapid-type arrows.

Lv. 3: Greatly increases the power of Normal Ammo and Rapid-type arrows.

Lv. 1: Attack +5% while active.

Lv. 2: Attack +10% while active.

Lv. 3: Attack +15% while active.

Lv. 1: Paralysis buildup +5% Bonus: +1

Lv. 2: Paralysis buildup +10% Bonus: +2

Lv. 3: Paralysis buildup +20% Bonus: +5

Lv. 1: Reduces the duration of paralysis by 30%.

Lv. 2: Reduces the duration of paralysis by 60%.

Lv. 3: Prevents paralysis.

Lv. 1: Part damage +10%

Lv. 2: Part damage +20%

Lv. 3: Part damage +30%

Lv. 1: Attack +5 while active.

Lv. 2: Attack +10 while active.

Lv. 3: Attack +20 while active.

Lv. 1: Slightly increases the power of Piercing Ammo and Piercing-type arrows.

Lv. 2: Increases the power of Piercing Ammo and Piercing-type arrows.

Lv. 3: Greatly increases the power of Piercing Ammo and Piercing-type arrows.

Lv. 1: Poison buildup +5% Bonus: +1

Lv. 2: Poison buildup +10% Bonus: +2

Lv. 3: Poison buildup +20% Bonus: +5

Lv. 1: Reduces the number of times you take poison damage.

Lv. 2: Greatly reduces the number of times you take poison damage.

Lv. 3: Prevents poison and reduces venom.

Lv. 1: Get sent flying when wreathed in red powder and you'll receive explosive damage. Attack when in blue for an explosive finish.

Lv. 2: Reduces required hit count.

Lv. 3: Further reduces required hit count.

Lv. 1: Slightly boosts the duration weapons are powered up.

Lv. 2: Boosts the duration weapons are powered up.

Lv. 3: Greatly boosts the duration weapons are powered up.

Lv. 1: Effect lasts 30 seconds.

Lv. 2: Effect lasts 60 seconds.

Lv. 3: Effect lasts 90 seconds.

Lv. 1: Applies a minor chance to stun. Attack power of draw attacks +3

Lv. 2: Applies a chance to stun. Attack power of draw attacks +5

Lv. 3: Applies a great chance to stun. Attack power of draw attacks +7

Lv. 1: Activate effect.

Lv. 1: Slightly increases sheathing speed.

Lv. 2: Moderately increases sheathing speed.

Lv. 3: Greatly increases sheathing speed.

Lv. 1: Rapid fire damage +5%

Lv. 2: Rapid fire damage +10%

Lv. 3: Rapid fire damage +20%

Lv. 1: Speed +10%

Lv. 2: Speed +20% Morph attack damage +10%

Lv. 3: Speed +30% Morph attack damage +20%

Lv. 1: Activates 10% of the time.

Lv. 2: Activates 25% of the time.

Lv. 3: Activates 50% of the time.

Lv. 1: Recoil -1

Lv. 2: Recoil -2

Lv. 3: Recoil -3

Lv. 1: Doubles the speed at which you heal recoverable damage.

Lv. 2: Triples the speed at which you heal recoverable damage.

Lv. 3: Quadruples the speed at which you heal recoverable damage.

Lv. 1: Slightly increases recovery.

Lv. 2: Increases recovery.

Lv. 3: Greatly increases recovery.

Lv. 1: Activate effect.

Lv. 2: Nullifies incoming damage, and automatically performs a Swap Evade backwards which recovers Wirebug Gauge.

Lv. 1: Bowgun speed +1. Improves bow handling.

Lv. 2: Bowgun speed +2. Loads bow coating automatically.

Lv. 3: Bowgun speed +3.

Lv. 1: Attack +5 while active.

Lv. 2: Attack +10 while active.

Lv. 3: Attack +15 while active.

Lv. 4: Attack +20 while active.

Lv. 5: Attack +25 while active.

Lv. 1: Attack +5 while active.

Lv. 2: Attack +10 while active.

Lv. 3: Attack +20 while active.

Lv. 1: Activate effect.

Lv. 1: Sleep buildup +5% Bonus: +1

Lv. 2: Sleep buildup +10% Bonus: +2

Lv. 3: Sleep buildup +20% Bonus: +5

Lv. 1: Reduces the duration of sleep by 30%.

Lv. 2: Reduces the duration of sleep by 60%.

Lv. 3: Prevents sleep.

Lv. 1: Stun power +20%

Lv. 2: Stun power +30%

Lv. 3: Stun power +40%

Lv. 1: While active, increases attack power by 5%.

Lv. 2: While active, increases attack power by 10%.

Lv. 3: While active, increases attack power by 12%.

Lv. 1: Activates 3% of the time.

Lv. 2: Activates 10% of the time.

Lv. 3: Activates 20% of the time.

Lv. 1: Increases power of bowgun special ammo and Dragon Piercer by 10%.

Lv. 2: Increases power of bowgun special ammo and Dragon Piercer by 20%.

Lv. 1: Slightly increases eating speed.

Lv. 2: Increases eating speed.

Lv. 3: Greatly increases eating speed.

Lv. 1: Removes one cycle from the sharpening process.

Lv. 2: Removes two cycles from the sharpening process.

Lv. 3: Removes three cycles from the sharpening process.

Lv. 1: Activate effect.

Lv. 1: Slightly increases the power of Spread Ammo, Shrapnel Ammo, and Spread-type arrows.

Lv. 2: Increases the power of Spread Ammo, Shrapnel Ammo, and Spread-type arrows.

Lv. 3: Greatly increases the power of Spread Ammo, Shrapnel Ammo, and Spread-type arrows.

Lv. 1: Stamina recovery speed +10%

Lv. 2: Stamina recovery speed +20%

Lv. 3: Stamina recovery speed +40%

Lv. 1: Exhaust power +20%

Lv. 2: Exhaust power +30%

Lv. 3: Exhaust power +40%

Lv. 1: While active, effect duration is 5 seconds.

Lv. 2: While active, effect duration is 8 seconds.

Lv. 3: While active, effect duration is 12 seconds.

Lv. 1: Deviation -1

Lv. 2: Deviation -2

Lv. 3:

Lv. 1: Thunder and dragon attack +5%

Lv. 2: Thunder and dragon attack +10%

Lv. 3: Thunder and dragon attack +15%

Lv. 4: Also increases level of other skills by +1.

Lv. 5: Also increases level of other skills by +1 (stacks with previous bonus).

Lv. 1: Increases attack power in accordance to gauge length.

Lv. 2: Further increases attack power in accordance to gauge length.

Lv. 3: Further increases attack power in accordance with gauge length. Max out attack for an infinite stamina effect.

Lv. 1: Reduces the duration of stun by 60%.

Lv. 2: Reduces the duration of stun by 90%.

Lv. 3: Prevents stun.

Lv. 1: Fire attack and blast buildup +5%

Lv. 2: Fire attack and blast buildup +10%

Lv. 3: Also prevents poison and venom.

Lv. 4: Also negates theft.

Lv. 1: Thunder resistance +1

Lv. 2: Thunder resistance +2

Lv. 3: Thunder resistance +3

Lv. 4: Thunder resistance +4

Lv. 5: Also grants the effect Fortunate.

Lv. 1: Thunder attack +2

Lv. 2: Thunder attack +3

Lv. 3: Thunder attack +5% Bonus: +4

Lv. 4: Thunder attack +10% Bonus: +4

Lv. 5: Thunder attack +20% Bonus: +4

Lv. 1: Thunder resistance +6

Lv. 2: Thunder resistance +12

Lv. 3: Thunder resistance +20 Defense +10

Lv. 1: Nullifies minor ground tremors.

Lv. 2: Nullifies minor ground tremors and reduces the effects of major ground tremors.

Lv. 3: Nullifies minor and major ground tremors.

Lv. 1: Increases stats of Silencer and Shield. If neither are equipped, Reload Speed +1

Lv. 2: Also increases stats of Long Barrel and Power Barrel. If neither are equipped, Reload Speed +1 and Steadiness +1.

Lv. 1: Reduces stamina consumption by 25% while wall running.

Lv. 2: Reduces stamina consumption by 50% while wall running.

Lv. 3: Wall running temporarily increases attack power.

Lv. 1: Activate effect.

Lv. 1: Water attack +2

Lv. 2: Water attack +3

Lv. 3: Water attack +5% Bonus: +4

Lv. 4: Water attack +10% Bonus: +4

Lv. 5: Water attack +20% Bonus: +4

Lv. 1: Water resistance +6

Lv. 2: Water resistance +12

Lv. 3: Water resistance +20 Defense +10

Lv. 1: Attacks that hit weak spots have 15% increased affinity.

Lv. 2: Attacks that hit weak spots have 30% increased affinity.

Lv. 3: Attacks that hit weak spots have 50% increased affinity.

Lv. 1: Items affect nearby allies with 33% of their efficacy.

Lv. 2: Items affect nearby allies in a wider radius with 33% of their efficacy.

Lv. 3: Items affect nearby allies in a wider radius with 66% of their efficacy.

Lv. 4: Items affect nearby allies in a much wider radius with 66% of their efficacy.

Lv. 5: Items affect nearby allies in a much wider radius with full efficacy.

Lv. 1: Dragon resistance +1

Lv. 2: Dragon resistance +2

Lv. 3: Dragon resistance +3

Lv. 4: Dragon resistance +4

Lv. 5: Also grants the effect Fortunate.

Lv. 1: Activate Effect

Lv. 2: Boosts recovery speed.

Lv. 3: Further boosts recovery speed.

Lv. 1: Negates minor wind pressure.

Lv. 2: Negates minor and major wind pressure.

Lv. 3: Negates minor and major wind pressure and reduces the effects of dragon wind pressure.

Lv. 1: Extends the duration you can keep a Wirebug by 30%.

Lv. 2: Further increases passive Wirebug recovery rate.

Lv. 3: Further increases passive recovery rate while on the ground.

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